Players need to feel good about growing and securing in-game currency. In MixMob, the player will constantly grow their Influence and, over time, gain access to new culture clusters - with special features allowing players to spend and upgrade their world - as players learn more about Glitch Lore, they will be increasing their in-game Ranking and ownership.

Types of Currency:

SUD$ (Subdomain Dollars)

SUD$ are earned via playing the game in the form of Racing and Remixing MixBots. These tokens have an unlimited supply and can be earned through gameplay.

MXM (MixMob Token)

Premium (MXM) is the governance and NFT collector token that is rewarded via collecting and selling special NFTs in the game, playing special tournaments, and through special in-game quests. MXM has a 1B capped supply and can be earned through special gameplay, or bought via DEX.

Tokenomics – Coming Soon

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In general, the MixMob economical design follows this formula:

<aside> ➡️ MV = PQ

M = Currency Supply

V = Velocity in which Currency is spent

P = Price of goods and in-game challenges

Q = The number of goods and loot-boxes

</aside>


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